Go implementation of A* from RedBlobGames
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Updated
Mar 3, 2019 - Go
Go implementation of A* from RedBlobGames
a* pathfinding algorithm written in go
Go Path finding library that provides a fast and efficient solution for 2D matrix path finding with pre-allocated memory
Pathfinder on 2D maps with obstacles using A* algorithm.
This project is a demo for my algorithms skills used to solve the eight puzzle problem
I'm implementing a-star in multiple language to learn how it work and build a little librairy
8 Puzzle game solver using the A* pathfinder algorithm and graph theory
N-Puzzle solver using A* supporting multiple heuristics
Solving sliding puzzles using the A* algorithm
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