Solving openAI's game 'BipedalWalker-v2' with Deep Reinforcement Learning
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Updated
May 26, 2020 - Python
Solving openAI's game 'BipedalWalker-v2' with Deep Reinforcement Learning
The objective is to teach robot to find and reach the target object in the minimum number of steps and using the shortest path and avoiding any obstacles such as humans, walls, etc usinf reinforcement learning algorithms.
A novel method to incorporate existing policy (Rule-based control) with Reinforcement Learning.
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