Pathfinding library for rust
-
Updated
Jan 27, 2025 - Rust
Pathfinding library for rust
OpenStreetMap-data and own graph-files are parsed and routing-algorithms compute shortest paths. Further, a graph (or the underlying network) can be optimized by computing a new metric, that reduces the workload of rush-hour-scenarios.
Finding k-th shortest paths with Dijkstra's Algorithm
Visualization of algorithms like BFS, DFS, GBFS, Dijkstra and A_Star(A*)
Find the shortest path through a weighted graph
A collection of graph algorithms in Rust.
A bucket queue implementation in the rust programming language.
Visualization of several well-known graph pathfinding algorithms using Rust programming language with pixels crate for graphics
An implementation of Dijkstra's algorithm in Rust.
Add a description, image, and links to the dijkstra topic page so that developers can more easily learn about it.
To associate your repository with the dijkstra topic, visit your repo's landing page and select "manage topics."