Signed Distance Function from triangle mesh.
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Updated
Apr 10, 2019 - C++
Signed Distance Function from triangle mesh.
⭐ Realtime Euclidean distance field generation and rendering
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VBM is an efficient exact wave propagation technique that has an O(n) compute and space complexity. Inherently produces globally optimal paths to all grid points. Solves several shortcomings of state-of-the-art FMM.
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Documentation for the Distance Field Outline plugin for the Unreal Engine 5 - https://www.unrealengine.com/marketplace/en-US/product/429eac200faf4cb4ac3a0b96cd92bdaf
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Interior distance fields introduced by Rustamov et al.
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