A universal character control system made with Unity's new input system, cinemachine, rigidbody physics, ragdoll, finite state machine and even wall running gyros 0 my!
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Updated
Mar 7, 2021 - C#
A universal character control system made with Unity's new input system, cinemachine, rigidbody physics, ragdoll, finite state machine and even wall running gyros 0 my!
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