Collision Sound aims to be an easy and powerful way of adding sound to object collisions in Unity
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Updated
Mar 22, 2020 - C#
Collision Sound aims to be an easy and powerful way of adding sound to object collisions in Unity
A 2d road crossing game developed with OpenGL on C++
My Masterthesis. Unity Mini-Game to compare FMOD, SteamAudio, Project Acoustics and self-implemented GraphAudio audio frameworks.
Unity personal project
A student project casual video game in local multiplayer, made during Game Design master course (5th year).
Audio implementation tools for FMOD and Unity
Simple Music Player - SimpleMP - Keeps it simple and plays your music
Simple FMOD implementation into a C++ project, that uses FMOD Studio & Core as a wrapper to playback Audio files.
FMOD Studio Bindings for GMS2, focused on opening bank files. Can be used in Windows games.
Generates code to allow invoking FMOD events with a strongly-typed syntax.
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