Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
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Updated
Oct 4, 2024 - C
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
Illuminating the scene with a point light source and implementing & comparing different lighting computation methods in OpenGL.
Postprocessing project FX using the fragment shader
Základy počítačové grafiky - Projekt - Vykreslovací řetězec a programování shaderů
A shader experimentation environment. Quickly generate cool interactive patterns using frag shaders.
OpenGL terrain generation and hydraulic erosion simulation using OpenGL 3.3.
GLSL sandbox for Windows and Linux
[deprecated] glslview is an OpenGL shading language viewer.
Application for showing various types of fractals from Julia Sets
Work made in Computer Graphics for Games class 2018/2019
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