phong-lighting
Here are 86 public repositories matching this topic...
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
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May 9, 2022 - C++
Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.
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Jan 16, 2023 - Forth
Isosurface extraction using Marching Cubes and pure WebGL.
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Feb 17, 2020 - JavaScript
Raytracing project in Unity for computer graphics graduate credit.
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Sep 18, 2017 - C#
Vulkan GPU Framework for Graphics and Compute in Go, now developed at https://github.com/cogentcore/core/tree/main/gpu
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Sep 6, 2024 - Go
High performance, Direct3D 11 based 3D renderer.
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Oct 29, 2021 - C++
Ray Tracer in C++ with openGL.
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Oct 30, 2020 - C++
☀️ ⚡ Ray tracer developed as final project for my computer graphics course at University Milano-Bicocca.
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Mar 18, 2017 - Objective-C
Ray Tracer implementation in C++, Random Sample AA, multi-threading, bvh acceleration, temporal denoising, soft shadows, and runtime comparisons on different CPUs
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Oct 1, 2019 - C
Ray tracing is a rendering technique for generating an image by tracing the path of light.
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Sep 9, 2020 - Python
Explorable 3D Sierpinski tetrahedrons rendered using WebGL.
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Mar 1, 2020 - JavaScript
A 3D Real-Time Renderer using OpenGL and C++.
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Aug 17, 2020 - C++
3D Modeling Graphics System (Win 3.1, Borland C++, 1996)
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Jan 28, 2018 - C++
🔴 👄 a (vanilla ) WebGL poc-study with Raymarching & Phong Shading.
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Apr 8, 2019 - JavaScript
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Feb 19, 2019 - JavaScript
This project is an introduction to the beautiful world of Raytracing: to render simple Computer-Generated-Images and implement mathematical formulas.
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Nov 15, 2022 - C
My work in C#/WPF for the 6th Semester "Computer Graphics" class in the Computer Science B.S. program at Politechnika Warszawa. Image Processing, Rasterization & 3D-Modeling
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Jul 15, 2022 - C#
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