An actually good first person controller for the Godot Engine (version 2)
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Updated
Oct 25, 2024 - GDScript
An actually good first person controller for the Godot Engine (version 2)
A first person camera base project for Godot 3.x to help anyone get a jumpstart.
Raytracing with WebGPU
Template to make FPS games in Unity3D
Explorable 3D Sierpinski tetrahedrons rendered using WebGL.
A simple and extensible first person controller.
Collection of personal Unity projects
Simple jMonkeyEngine example with only built-in shapes and some physics.
Enhance your Unity games with this versatile First Person Camera Controller. Perfect for FPS and exploration games, it features adjustable mouse look, dynamic FOV, head bobbing, and camera sway. Easy to integrate and customize for immersive player experiences. Ideal for Unity developers seeking a robust, user-friendly first-person camera solution.
First person view dynamic camera for Roblox.
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