Lightweight, cross-platform & full-featured shader IDE
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Updated
Sep 22, 2023 - C++
Lightweight, cross-platform & full-featured shader IDE
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
记录学习Unity Shader过程中实现过的一些Demo。
A small collection of terminal shaders
Windows native weather app powered by DirectX12 animations
Enhance your Genshin Impact experience with the Stella Mod! Unlock safe features like ReShade graphical upgrades, custom shaders, and FPS boost for smoother, more vibrant gameplay. Dive into Teyvat's beauty like never before!
A general porpose OpenGL app library
Make Unity prettier ✨ A free, open-source, and redistributable post-processing stack for Unity and VRChat. 🌈
High performance, Direct3D 11 based 3D renderer.
Procedural ocean shader for Unity, including large wave displacement from wind direction, small ripple displacement from normaldistortion using noise, fresnel effect, depth rendering for foamlines and using scene height for large wave foam. Project in the course 'TNM084, Procedural Methods for Images' at Linköping University 2019.
3D graphics rendering engine
SFSE plugin code for Starfield Shader Injector.
HLSL live player. Compile and play your HLSL shader automatically.
Anime4k v0.9 effect shader implementation for obs to improve the quality of the preview and stream
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