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2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
This is a repository on OpenGL. It contains Graphics course sessional assignments of CSE, BUET. This repo consists of 3 assignments including Ray tracing.
This repository contains the assignments done by me during the Computer Graphics course offered by Indraprastha Institute of Information Technology, Delhi during Monsoon 2022.
rendering scenes, handling intersections with various shapes, computing lighting using Phong reflection, handling shadows, and recursive ray tracing for reflective surfaces
This repository contains a project carried out as part of the course "Computer Graphics" at the Warsaw University of Technology. It covers topics such as surface modelling using Bezier curves and Bernstein polynomial, filling triangles using scan-line and Phong lighting model.