phong-lighting
Here are 23 public repositories matching this topic...
Ray Tracer implementation in C++, Random Sample AA, multi-threading, bvh acceleration, temporal denoising, soft shadows, and runtime comparisons on different CPUs
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Oct 1, 2019 - C
This project is an introduction to the beautiful world of Raytracing: to render simple Computer-Generated-Images and implement mathematical formulas.
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Nov 15, 2022 - C
A program that implements ray-tracing rendering technique
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Feb 14, 2022 - C
This project is an introduction to the beautiful world of Raytracing. Once completed you will be able to render simple Computer-Generated-Images
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Jan 31, 2024 - C
Rending using the Phong shader and has the ability to manipulate camera perspectives. The teapot is instanced 100 times with different positions, scales, rotations, and colors. This also includes a toggle to turn on/off textures and bounding boxes.
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May 20, 2021 - C
Illuminating the scene with a point light source and implementing & comparing different lighting computation methods in OpenGL.
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Aug 8, 2021 - C
'Graphic' project at School21
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Jun 4, 2021 - C
A simple software renderer
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Apr 1, 2018 - C
A Fundamental Ray Tracer
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Dec 6, 2017 - C
A basic rendering engine written in C++ and GLSL using OpenGL. It was originally created for my last high school project (Gymnasiearbete). Active from October to December 2019.
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Apr 27, 2021 - C
CPU-driven raytracer implementing Phong lighting model
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Sep 15, 2022 - C
Basic raytracer implementation as final project for course DH2323 Computer Graphics and Interaction at KTH
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Oct 10, 2023 - C
`Graphic` project at School21
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Nov 10, 2022 - C
Computer Graphics: Ray Tracing
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May 6, 2020 - C
Classic Computer Graphics algorithms in C.
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Dec 16, 2023 - C
General porpouse repository put some basics Computer graphics projects
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Jan 6, 2019 - C
This project shows how to perform the classical Polygon shading, Gouraud shading and Phong shading over 3D models using OpenGL.
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Oct 17, 2017 - C
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