Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
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Updated
Jan 4, 2024 - C++
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
Used ili9341 or ST7735. Contains a virtual machine running games from RAM.
Mirror of http://bitbucket.org/zxtune/zxtune repository with robot-only issues tracker
Implementation of the "Game Of Life" using the console library NCurses.
GBS 8200 Controller / I2C Configuration reader/writer based on Arduino/ATMega with some nice debug functions, presets and widescreen-support.
In-game console widget designed for SFML applications
ARCO 1500 - DIY Arduino Game Console
Il sistema operativo della console Xenos. Fatto da 0.
An Advanced C++ Game Console using OOP and Data Structures
A small electronics project involving an Arduino, a joystick, and a few LEDs.
A simple video game console that supports single-player and two-player versions of games Snake, Pong and Flappy Bird. The two-player versions of games Snake and Flappy Bird are based upon a unique collaborative multi-player approach. Used hardware: Arduino UNO or UNO R3 microcontroller board, LED matrix displays, analog joysticks and a buzzer.
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