Core ScriptableObject architecture for building Unity games (Android & iOS)
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Updated
Nov 21, 2024 - C#
Core ScriptableObject architecture for building Unity games (Android & iOS)
Help you make the game easier! (Android & iOS)
Card Games Engine using the Game Core Stack. Server core is developed on the client side and deployed on the Server. For physics-less authoritative server and multiplayer turn-base/real-time game. This was an experimental stack. We have matured the stack. Newer iteration can be found in other projects.
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