Creating an environment to quickly train a variety of Deep Reinforcement Learning algorithms on Street Fighter 2 using tournaments between learning agents
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Updated
Mar 25, 2023 - Python
Creating an environment to quickly train a variety of Deep Reinforcement Learning algorithms on Street Fighter 2 using tournaments between learning agents
Create an agent that learns to play a game (e.g., Atari, chess) using reinforcement learning algorithms like Deep Q-Networks (DQN) or Proximal Policy Optimization (PPO).
mpmg is a modular environment designed for studying the Minimum Price Markov Game (MPMG), a concept in game theory and algorithmic game theory. It provides an easy-to-use framework for conducting experiments with multiple AI-agents using collusion and cooperation dynamics.
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