Light field video applications (e.g. video refocusing, focus tracking, changing aperture and view)
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Updated
Aug 5, 2020 - C++
Light field video applications (e.g. video refocusing, focus tracking, changing aperture and view)
The Tauray renderer
Interactive light field renderer using dynamically reparameterized light fields.
An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
CloudCompare4D is a fork of CloudCompare that will unlock new volumetric video tools in the GUI and CLI interfaces, a sequence playback timeline and play controls, along with a batch processing queue, and Lua/Python scripting.
A cloud-based rendering engine that creates photo-realistic images for seamless viewing and editing.
Plenoptic Rendering Engine for the Project Azide display
An EPICS areaDetector driver for recent Princeton Instruments detectors including the ProEM, PIXIS, PI-MAX3, PI-MAX4, PyLoN, and Quad-RO. It drives the Princeton Instruments LightField application through Microsoft Common Language Runtime, performing most of the same operations that can be performed using the LightField GUI.
Fast light field Inpainting using angular warping
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