Unreal Engine 5 Plugin used to manage an online subsystem
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Updated
Sep 5, 2024 - C++
Unreal Engine 5 Plugin used to manage an online subsystem
A foundational C++ project using the Qt framework to create LAN-based multiplayer TCP games with a lobby system, chat, and screen navigation. Fully implemented in C++.
Multiplayer LAN game inspired by GarticPhone, developed in C++ with the Qt Framework.
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