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20 public repositories
matching this topic...
MetalImage is more faster and powerful than opengles for iOS. It is very similar to GPUImage framework, but perform a better 3D rendering and multithreads computing abilities.
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Oct 10, 2022
Objective-C++
A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services
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Jun 30, 2024
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Aug 6, 2018
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minimal macOS Metal application
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Jul 3, 2018
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Metal Accelerated Ray Tracing
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Apr 8, 2021
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🤖🌱 An Apple Metal starter repo that you could use to get the ball rolling.
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Jun 30, 2021
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hopfield network implementation in C++
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Jan 24, 2023
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Quinton's Ray Tracer with Metal
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Oct 8, 2023
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Example of using Metal CPP + GLFW + ImGui
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Feb 12, 2023
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Tutorial for (PyTorch) + (C++) + (Metal shader)
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Dec 16, 2023
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Test application using OpenVRMetal.
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Nov 13, 2018
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Useful kernels for parallel programming.
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Aug 3, 2024
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Jun 12, 2023
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Deprecated: Apple Metal rendering demo
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Mar 31, 2023
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May 14, 2016
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µMTLCompute is a collection of micro Metal compute shaders for benchmarking/profiling pruposes.
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Mar 9, 2022
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An example of UE4's mtlpp implementation is found in UnrealEngine/Engine/Source/ThirdParty/mtlpp. and render outside the main thread.
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Nov 15, 2021
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A scaffolding of a rendering engine built on Metal
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Feb 7, 2023
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Apr 22, 2016
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Experimenting with realtime 3D graphics, AEC data and XR (AR / VR)
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Oct 27, 2024
Objective-C++
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