Server-authoritative networking crate for the Bevy game engine.
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Updated
Dec 16, 2024 - Rust
Server-authoritative networking crate for the Bevy game engine.
General purpose client/server networking library written in Rust, built on top of the QUIC protocol which is implemented by quinn
A partial reimplementation of the Good Game Peace Out network protocol in Rust
Integration with renet for bevy_replicon
Pure Rust implementation of the netcode.io protocol
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