Create beautiful user interfaces for immersive VR/AR experiences.
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Updated
Mar 28, 2020 - C#
Oculus is a VR (virtual reality) headset, and relates to creating games for the VR platform/headset.
Create beautiful user interfaces for immersive VR/AR experiences.
A toolkit that helps developing/prototyping VR apps.
A variety of examples showing how to use Physics with Hand Tracking and URP.
A variety of examples showing how to use Physics with Hand Tracking.
A Virtual-Reality "escape-room-like" videogame for Oculus Quest, developed with Unity Engine using only the basic Oculus Framework. Game awarded as best game of the course ( year 2021/2022)
Moon Motion Toolkit - Free and open source toolkit for VR locomotion
Oculus Passthrough API Experimental Unity Project with demos built as part of my YouTube tutorials series.
Using ARCore and GearVR, we are now able to get positional tracking on High End Mobile VR for Android.
The Immersive Semi-Autonomous Aerial Command System is an open-source aerial vehicle command and control platform, designed for immersive interfaces (such as the Oculus Rift). This system provides an intuitive and seamless extension of human operators’ perception and control capabilities over the air, enabling a variety of research applications.
Quest 2 (and Quest 1, Quest Pro and newer) OSC and ADB powered battery information sender, now with OpenRGB support
This is a discontinued but perhaps helpful VR project created during my Master's degree at FH Wedel.
An open-source Unity toolkit for Hand Redirection techniques (Non-VR and VR).