C# OpenGL Particle Simulation, GPU accelerated
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Updated
Jul 10, 2024 - C#
C# OpenGL Particle Simulation, GPU accelerated
This project contains a set of eight particle effects for use in Unity projects.
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In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.
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