Repository for lecture on Intro to Computer Graphics
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Updated
Aug 29, 2019 - C++
Repository for lecture on Intro to Computer Graphics
Monte Carlo Path Tracing written in C++
Wavefont OBJ. viewer application with rasterization and shading utilizing only CPU.
A puzzle game made in four weeks in a custom engine
A Physically Based Renderer created using OpenGL
ray tracer written in p5.js and next.js
Presentation material for all things 3D computer graphics related. Focus on Khronos APIs.
Physically based rendering for the Konstrukt engine.
Building an OpenGL-based render engine while learning from learnopengl.com
In this repo you can find my engineer's and master's thesis.
Lumen Render, A Pathtracer written in Modern C++
Renderer based on realistic physics in OpenGL.
Singlefile Small Path Tracers
A Ray Tracer Experiment
A webgl and threejs plane flight game that allows one to collect points in the skies by fliying against the stars
All the homework for the course Fundamentals of Computer Graphics
Elder Scrolls 3: Morrowind-esque game implemented in a PBR pipeline with Rust + Glium
Practice 3D PBR raytracer written in Rust
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