The ioquake3 community effort to continue supporting/developing id's Quake III Arena
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Updated
Dec 4, 2024 - C
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
Fork of inolen/quakejs with additonal content server, local play page, and start-stop script
Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
Quake III map and model renderer
DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-game for the game logic development.
DarkMatter is new, an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-engine for engine-side development.
Quake III Arena: Fast Inverse Square Root in Unity
Rust crate to handle Quake 3 virtual machines
An async Quake 3 RCON implementation with a CLI
Quake 3 Fast Inverse Square Root in Python
ioquake3 + cpma + extras
Rust crate to create native Quake 3 VMs
ioquake3 with support for path aware networking
Dark Places master server protocol in Rust
Quake III Arena is a 1999 multiplayer-focused first-person shooter developed by id Software. It is the third game in the Quake series; it differs from previous games by excluding a story-based single-player mode and highly focusing on multiplayer gameplay.
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