free and open source voxel art tools - editor, thumbnailer and format converter
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Updated
Nov 20, 2024 - C
free and open source voxel art tools - editor, thumbnailer and format converter
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Convert OBJ and STL files to voxels, with support for textures. Written in pure C++17 with CMake. No raytracing or slicing or OpenGL shenanigans. Fast and robust using just 3D intersections. Simple as.
C++17 I/O library for various voxel formats, including VOX, QB, QEF and more.
Personal resources for voxel work: instructions, tutorials, and assets
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