Аркада: прыжки через препятствия и сбор алмазов.
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Updated
May 25, 2021 - Swift
Аркада: прыжки через препятствия и сбор алмазов.
2D game where players control a group of mice to avoid the cat using touch and swipe gestures. Created with SpriteKit game engine
A gallery shooting game, this time user make score shooting candies.
Compose SpriteKit animations quickly in a declarative SwiftUI-style
The 14th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A game in which the player smacks penguins emerging from the holes. Complete project, including solutions to all the challenges.
An iPad game created with SpriteKit which uses Core Motion framework. Users can move around in maze filled with donut treats by tilting their device to get score.
The 11th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A pachinko game. The player is supposed to land the balls in the green slots among red ones omitting obstacles. Complete project, including solutions to all the challenges.
A hobbyist's toy, under construction--actually, more like somewhere between "on hiatus" and "abandoned". An evolution and natural selection simulator. Creatures whose brains and bodies evolve genetically to make them better at eating each other.
The 20th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A game in which the player strives to make the fireworks explode in the most beneficial set combinations in terms of points before they fly away. Complete project, including solutions to all the challenges
The 26th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A game in which the player is controlling a marble ball using the device's accelerometer, trying to avoid lethal obstacles, gathering points and heading towards the finish line. Complete project, including solutions to all the challenges.
The game is based on the book: "Swift for Kids: A Playful Introduction to Making iPhone and iPad Apps". I made the changes so that the code is up to date as of November 2021 (iOS 15.0.2). Contains: SpriteKit, GameplayKit, UIGestureRecognizer, SKSpritenode
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