The Polygon Mesh Processing Library
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Updated
Dec 20, 2024 - C++
The Polygon Mesh Processing Library
2D/3D geometry toolkit for Clojure/Clojurescript
Subdivision-based Mesh Convolutional Networks.
A javascript implementation of the Catmull-Clark subdivision surface algorithm
motion planning algorithms with demos for various state-spaces
A collection of common mesh subdivision algorithms
Smooth subdivision surface modifier for use with three.js BufferGeometry.
ISO 3166 (standard for country codes and codes for their subdivisions)
Fast Subdivision in Godot with opensubdiv
A C++ implementing of Loop subdivision
2D Map Alignment With Region Decomposition
Port of FreeShip to C++/Qt
Implementation of several subdivision algorithms for meshes
Country data for Yii2 using Intl extension and more.
🚗 Exploring Generative 3D shapes using Autoencoder Networks
Catmull-Clark subdivision surface deformation tool.
Manipulation of tilings and polyhedra using Python and Antiprism
A python implementation of arrangement for straight lines and circles (and their segments) in Euclidean space.
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