This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
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Updated
Dec 31, 2024 - Python
This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
Compute the hyperbolic arctangent of a number.
Compute the hyperbolic arctangent of a number.
Compute the hyperbolic cotangent of a number.
📚 Epitech trigo Maths project. The goal of this project is play with matrix and cos, tan, sin, and more...
Assignments for CS760
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