[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios (awesome MCTS)
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Updated
Nov 21, 2024 - Python
[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios (awesome MCTS)
AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.
you may find lab programs of 21AI51 or concepts related to AI
AI bots playing Tic Tac Toe
Jogo da Velha em Python 3
Master Thesis project that provides a training framework for two player games. TicTacToe and Othello have already been implemented.
Solving Tic-Tac-Toe with Neural Networks.
Tic Tac Toe with Alpha Zero method - My first work
Noughts & Crosses terminal based, client-server online game with your partner through websockets.
A Python Program to implement Machine Learning for the Game Tic Tac Toe (3x3) using Reinforcement Learning (Q learning technique) and tensorflow.
Tic-Tac-Toe Game with an unbeatable AI using Minimax Algorithm
HybridAlpha - a mix between AlphaGo Zero and AlphaZero for multiple games
Tic Tac Toe game with socket programming and pygame
AI based tic tac toe game that is impossible to win. Think you can beat a computer? Well, you can't.
My Artificial Intelligence Project (Tic Tac Toe) that I developed and made at Harvard University...
Here, I will publish my Personal Python Projects whenever I get the time
Implementation of Genetic Algorithm, Memetic Algorithm and Constraint Satisfaction on a Time Table scheduling problem. Also has an implementation of MiniMax Strategy for TicTacToe
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