UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operations without forcing the user into a new undo-workflow!
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Updated
Aug 21, 2023 - C#
UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operations without forcing the user into a new undo-workflow!
Monitored Undo Framework - A simple undo/redo framework for .NET
Undo/redo library aiming for ease of integration and usage simplicity.
A Star Wars Galaxies plugin and injection framework
Cross-platform Do/Undo/Redo Framework
HistoricalReactiveCommand for ReactiveUI
DESIGN DECISIONS 🙴 PROJECTS (for use in your work and open for contribution or realization in other languages)
Implementation of Undo and Redo using Command Design Pattern in Unity
The Practice "Clone Version System"
Simple calculator with basic arithmetic operations and und-redo action.
School project using design pattern
C# 2D data structure with filtering and un/redo support
The Practice "Limited Size Stack"
A console based C# application in Command Design Pattern to realize undo-redo operation.
Simple paint like app made in C# (WPF, Undo Redo)
A console based C# application in Memento Design Pattern to realize undo-redo operation.
UndoRedoManager is a .NET library for managing undo and redo operations. It provides a mechanism to track changes to objects and collections, allowing you to undo and redo those changes as needed.
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