Develop and export WebXR experiences using Unity WebGL
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Updated
Nov 2, 2024 - JavaScript
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Develop and export WebXR experiences using Unity WebGL
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development, and can be deployed anywhere. It is flexible, extensible and includes networking and XR - across platforms. Documentation at https://docs.needle.tools
Mage is a 3D Game Engine, built on top of THREE.js. It features Unity-like scripting, AMMO.js powered physics workers, an Infernojs powered UI and a clean API. Under (very) active development.
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A command line utility that synchronizes asset files from npm packages into an appropriate directory of a game project that is made using the Unity game engine. Please read through the readme before using.
Set of games and simulations designed to experiment with QLearning, Neuroevolution, and PoseNet.
Blockly for Unity Editor.
Userscript to replace `$$anonymous$$` tokens on Unity Answers
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