Wolfenstein 3D like raycaster using Macroquad in Rust running on the web
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Updated
Sep 19, 2024 - Rust
Wolfenstein 3D like raycaster using Macroquad in Rust running on the web
Wolfenstein 3D Re-implementation in Rust
Simple console based Wolfenstein like raycasting with rust
Software renderer similar to that in Wolfenstein 3D (1992)
Pseudo-3D raycaster implementation in Rust without any graphics API.
This is a simple raycasting engine written in Rust using the macroquad library. It is based on the Lode's Computer Graphics Tutorial and my previous implementation in JavaScript.
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