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TH17: Fix slider allowing larger bomb fragment count than game allows
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Guy-L authored and 32th-System committed Feb 20, 2024
1 parent 2feb2b1 commit 79a28b3
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion thprac/src/thprac/thprac_th17.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -387,7 +387,7 @@ namespace TH17 {
Gui::GuiSlider<int, ImGuiDataType_S32> mLife { TH_LIFE, 0, 9 };
Gui::GuiSlider<int, ImGuiDataType_S32> mLifeFragment { TH_LIFE_FRAGMENT, 0, 2 };
Gui::GuiSlider<int, ImGuiDataType_S32> mBomb { TH_BOMB, 0, 9 };
Gui::GuiSlider<int, ImGuiDataType_S32> mBombFragment { TH_BOMB_FRAGMENT, 0, 4 };
Gui::GuiSlider<int, ImGuiDataType_S32> mBombFragment { TH_BOMB_FRAGMENT, 0, 2 };
Gui::GuiCombo mGoast1 { TH17_GOAST_1, TH17_GOAST_SELECT };
Gui::GuiCombo mGoast2 { TH17_GOAST_2, TH17_GOAST_SELECT };
Gui::GuiCombo mGoast3 { TH17_GOAST_3, TH17_GOAST_SELECT };
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