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Likk Picker

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A flutter package which is clone of facebook messenger gallery picker and camera, combined as single component. Gallery view and Camera view can also be use as Flutter widget. Under the hood likk picker used Photo Manager and Camera.


Table of contents


Installing

1. Add dependency

Add this to your package's pubspec.yaml file:

dependencies:
  likk_picker: ^latest_version

2. Install it

You can install packages from the command line:

with pub:

$ pub get

with Flutter:

$ flutter pub get

3. Import it

Now in your Dart code, you can use:

import 'package:likk_picker/likk_picker.dart';

Platform Setup

For more details (if needed) you can go through Photo Manager and Camera readme section as well.

Android

Change the minimum Android sdk version to 21 (or higher) in your android/app/build.gradle file.

minSdkVersion 21

Required permissions: INTERNET, READ_EXTERNAL_STORAGE, WRITE_EXTERNAL_STORAGE, ACCESS_MEDIA_LOCATION. If you don't need the ACCESS_MEDIA_LOCATION permission, see Disable ACCESS_MEDIA_LOCATION permission.

glide

Android native use glide to create image thumb bytes, version is 4.11.0.

If your other android library use the library, and version is not same, then you need edit your android project's build.gradle.

rootProject.allprojects {

    subprojects {
        project.configurations.all {
            resolutionStrategy.eachDependency { details ->
                if (details.requested.group == 'com.github.bumptech.glide'
                        && details.requested.name.contains('glide')) {
                    details.useVersion '4.11.0'
                }
            }
        }
    }
}

And, if you want to use ProGuard, you can see the ProGuard of Glide.

Remove Media Location permission

Android contains ACCESS_MEDIA_LOCATION permission by default.

This permission is introduced in Android Q. If your app doesn't need this permission, you need to add the following node to the Android manifest in your app.

<uses-permission
  android:name="android.permission.ACCESS_MEDIA_LOCATION"
  tools:node="remove"
  />

If you found some warning logs with Glide appearing, then the main project needs an implementation of AppGlideModule. See Generated API.

IOS

Add following content to info.plist.

<key>NSPhotoLibraryUsageDescription</key>
<string>Replace with your permission description..</string>
<key>NSCameraUsageDescription</key>
<string>Replace with your permission description..</string>
<key>NSMicrophoneUsageDescription</key>
<string>Replace with your permission description..</string>

Gallery

  1. Use GalleryViewWrapper to make gallery view collapsible otherwise ignore it.
class PickerDemo extends StatelessWidget {
 late final GalleryController controller;
 
 ...

 @override
 Widget build(BuildContext context) {
   return GalleryViewWrapper(
     controller: controller,
     child: Scaffold(
       body: ...
     ),
   );
 }
}
  1. GalleryController can be used for extra setting and picking media.
  • Using pick() function on controller to pick media.
class PickerDemo extends StatelessWidget {
  late final GalleryController controller;

  @override
  void initState() {
    super.initState();
    controller = GalleryController(
      gallerySetting: const GallerySetting(
        albumSubtitle: 'Collapsable',
        enableCamera: true,
        maximum: 10,
        requestType: RequestType.all,
      ),
      panelSetting: const PanelSetting(topMargin: 24.0),
    );
  }

  ...

  onPressed : () async {
    final entities = await controller.pick();
  }

  ...
}
  1. Using GalleryViewField similarly as flutter TextField to pick media.
  • onChanged – triggered every time user select/unselect media

  • onSubmitted – triggered when user done with selection

GalleryViewField(
  selectedEntities: [],
  onChanged: (entity, isRemoved) {
     ...
  },
  onSubmitted: (list) {
     ...
  }
  child: const Icon(Icons.camera),
),
  1. You can also use GalleryView as a Widget.

Camera

  1. Using pick() function on CameraView to pick media.
  ...
  onPressed : () async {
    final entity = await CameraView.pick();
  }
  ...
  1. Using CameraViewField similarly as flutter TextField to pick media.
  • onCapture – triggered when photo/video capture completed
GalleryViewField(
  onCapture: (entity) {
     ...
  },
  child: const Icon(Icons.camera),
),
  1. You can also use CameraView as a Widget.

Bugs or Requests

If you encounter any problems feel free to open an issue. If you feel the library is missing a feature, please raise a ticket on GitHub and I'll look into it. Pull request are also welcome.


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