High Performance Game Framework
Heaps is a cross platform graphics engine designed for high performance games. It's designed to leverage modern GPUs that are commonly available on both desktop and mobile devices. The framework currently supports HTML5 WebGL, Flash Stage3D, native Mobile (iOS and Android) and Desktop with OpenGL.
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In order to compile the samples, go to the samples
directory and run haxe gen.hxml
, this will generate a build
directory containing project files for all samples.
To compile:
- For JS/WebGL: run
haxe [sample]_js.hxml
, then openindex.html
to run - For Flash: run
haxe [sample]_swf.hxml
, then open<sample>.swf
to run - For HashLink: run
haxe -lib hlsdl|hldx [sample]_hl.hxml
then runhl <sample>.hl
to run (can use both SDL and DirectX libraries) - For OpenFL/Lime: run
openfl test windows
into the sample directory -- OpenFL/Lime is not officially supported, we don't accept issues please send pull requests if you make some changes
Project files for HaxeDevelop are also generated