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Bulk map property rename updates (for backgroun: triplea-game/triplea…
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DanVanAtta committed Aug 18, 2016
1 parent 5ca34f5 commit 7d78f75
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Showing 3 changed files with 57 additions and 57 deletions.
38 changes: 19 additions & 19 deletions map/games/ww2eur40.xml
Original file line number Diff line number Diff line change
Expand Up @@ -1403,7 +1403,7 @@
<option name="attack" value="4"/>
<option name="defense" value="4"/>
<option name="canBombard" value="true"/>
<option name="isTwoHit" value="true"/>
<option name="hitPoints" value="2"/>
<option name="blockade" value="1"/>
</attachment>
<!-- Cruiser -->
Expand All @@ -1413,7 +1413,7 @@
<option name="attack" value="3"/>
<option name="defense" value="3"/>
<option name="canBombard" value="true"/>
<option name="isTwoHit" value="false"/>
<option name="hitPoints" value="1"/>
<option name="blockade" value="1"/>
</attachment>
<!-- Destroyer -->
Expand All @@ -1432,7 +1432,7 @@
<option name="attack" value="0"/>
<option name="defense" value="2"/>
<option name="carrierCapacity" value="2"/>
<option name="isTwoHit" value="true"/>
<option name="hitPoints" value="2"/>
<option name="blockade" value="1"/>
<!-- whenCombatDamaged means that when this unit has x:y damage on it, it will have this effect -->
<option name="whenCombatDamaged" value="unitsMayNotLandOnCarrier" count="1:2"/>
Expand Down Expand Up @@ -1594,7 +1594,7 @@
<option name="production" value="20"/>
<option name="unitProduction" value="20"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="West India" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
Expand Down Expand Up @@ -1632,7 +1632,7 @@
</attachment>
<attachment name="territoryAttachment" attachTo="Egypt" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Union of South Africa" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
Expand All @@ -1649,7 +1649,7 @@
</attachment>
<attachment name="territoryAttachment" attachTo="Ontario" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Scotland" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
Expand All @@ -1670,7 +1670,7 @@
<option name="production" value="6"/>
<option name="unitProduction" value="10"/>
<option name="capital" value="British"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Anglo Egyptian Sudan" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="1"/>
Expand Down Expand Up @@ -1719,7 +1719,7 @@
<option name="production" value="4"/>
<option name="unitProduction" value="10"/>
<option name="capital" value="French"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Tunisia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="1"/>
Expand All @@ -1739,13 +1739,13 @@
</attachment>
<attachment name="territoryAttachment" attachTo="Poland" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Germany" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="5"/>
<option name="unitProduction" value="5"/>
<option name="capital" value="Germans"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Norway" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
Expand Down Expand Up @@ -1779,7 +1779,7 @@
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="capital" value="Italians"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Ethiopia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="1"/>
Expand Down Expand Up @@ -1824,7 +1824,7 @@
<option name="production" value="3"/>
<option name="unitProduction" value="10"/>
<option name="capital" value="Russians"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Tambov" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="1"/>
Expand All @@ -1844,15 +1844,15 @@
<attachment name="territoryAttachment" attachTo="Volgograd" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Turkmenistan" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="0"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Novgorod" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Caucasus" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
Expand Down Expand Up @@ -2233,7 +2233,7 @@
<!-- French Conditions -->
<attachment name="conditionAttachment_French_1_Liberation" attachTo="French" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
<option name="directOwnershipTerritories" value="France" count="1"/>
<option name="turns" value="0"/>
<option name="rounds" value="0"/>
</attachment>
<!-- Political Related Conditions -->
<attachment name="conditionAttachmentAxisNotYetAtWarWithRussians" attachTo="Germans" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
Expand Down Expand Up @@ -2286,10 +2286,10 @@
<option name="relationship" value="British:Neutral_True:Friendly_Neutral"/>
</attachment>
<attachment name="conditionAttachmentTurn3" attachTo="Germans" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
<option name="turns" value="3"/>
<option name="rounds" value="3"/>
</attachment>
<attachment name="conditionAttachmentTurn4" attachTo="Germans" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
<option name="turns" value="4"/>
<option name="rounds" value="4"/>
</attachment>
<!-- Trigger Attachments -->
<!-- Victory Triggers -->
Expand Down Expand Up @@ -3123,10 +3123,10 @@
<property name="Kamikaze Suicide Attacks Done By Current Territory Owner" value="false" editable="false">
<boolean/>
</property>
<property name="Units repair at end of round" value="false" editable="false">
<property name="Units Repair Hits End Turn" value="false" editable="false">
<boolean/>
</property>
<property name="Units repair at beginning of round" value="true" editable="false">
<property name="Units Repair Hits Start Turn" value="true" editable="false">
<boolean/>
</property>
<property name="Two HitPoint Units Require Repair Facilities" value="true" editable="true">
Expand Down
38 changes: 19 additions & 19 deletions map/games/ww2eur40_2nd_edition.xml
Original file line number Diff line number Diff line change
Expand Up @@ -1567,7 +1567,7 @@
<option name="attack" value="4"/>
<option name="defense" value="4"/>
<option name="canBombard" value="true"/>
<option name="isTwoHit" value="true"/>
<option name="hitPoints" value="2"/>
<option name="blockade" value="1"/>
<option name="canBeGivenByTerritoryTo" value="British"/>
</attachment>
Expand All @@ -1578,7 +1578,7 @@
<option name="attack" value="3"/>
<option name="defense" value="3"/>
<option name="canBombard" value="true"/>
<option name="isTwoHit" value="false"/>
<option name="hitPoints" value="1"/>
<option name="blockade" value="1"/>
<option name="canBeGivenByTerritoryTo" value="British"/>
</attachment>
Expand All @@ -1599,7 +1599,7 @@
<option name="attack" value="0"/>
<option name="defense" value="2"/>
<option name="carrierCapacity" value="2"/>
<option name="isTwoHit" value="true"/>
<option name="hitPoints" value="2"/>
<option name="blockade" value="0"/>
<!-- whenCombatDamaged means that when this unit has x:y damage on it, it will have this effect -->
<option name="whenCombatDamaged" value="unitsMayNotLandOnCarrier" count="1:2"/>
Expand Down Expand Up @@ -1755,7 +1755,7 @@
<option name="production" value="20"/>
<option name="unitProduction" value="20"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="West India" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
Expand Down Expand Up @@ -1793,7 +1793,7 @@
</attachment>
<attachment name="territoryAttachment" attachTo="Egypt" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Union of South Africa" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
Expand All @@ -1810,7 +1810,7 @@
</attachment>
<attachment name="territoryAttachment" attachTo="Ontario" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Scotland" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
Expand All @@ -1831,7 +1831,7 @@
<option name="production" value="6"/>
<option name="unitProduction" value="10"/>
<option name="capital" value="British"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Anglo Egyptian Sudan" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="1"/>
Expand Down Expand Up @@ -1880,7 +1880,7 @@
<option name="production" value="4"/>
<option name="unitProduction" value="10"/>
<option name="capital" value="French"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Tunisia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="1"/>
Expand All @@ -1900,13 +1900,13 @@
</attachment>
<attachment name="territoryAttachment" attachTo="Poland" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Germany" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="5"/>
<option name="unitProduction" value="5"/>
<option name="capital" value="Germans"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Norway" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="3"/>
Expand Down Expand Up @@ -1940,7 +1940,7 @@
<option name="production" value="3"/>
<option name="unitProduction" value="3"/>
<option name="capital" value="Italians"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Ethiopia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="1"/>
Expand Down Expand Up @@ -1985,7 +1985,7 @@
<option name="production" value="3"/>
<option name="unitProduction" value="10"/>
<option name="capital" value="Russians"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Tambov" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="1"/>
Expand All @@ -2005,15 +2005,15 @@
<attachment name="territoryAttachment" attachTo="Volgograd" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Turkmenistan" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="0"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Novgorod" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
<option name="unitProduction" value="3"/>
<option name="victoryCity" value="true"/>
<option name="victoryCity" value="1"/>
</attachment>
<attachment name="territoryAttachment" attachTo="Caucasus" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory">
<option name="production" value="2"/>
Expand Down Expand Up @@ -2509,10 +2509,10 @@
<option name="switch" value="false"/>
</attachment>
<attachment name="conditionAttachmentTurn3" attachTo="Germans" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
<option name="turns" value="3"/>
<option name="rounds" value="3"/>
</attachment>
<attachment name="conditionAttachmentTurn4OrHigher" attachTo="Germans" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
<option name="turns" value="4-+"/>
<option name="rounds" value="4-+"/>
</attachment>
<attachment name="conditionAttachment_Axis_Capture_London" attachTo="Germans" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
<option name="alliedOwnershipTerritories" value="United Kingdom" count="1"/>
Expand All @@ -2535,7 +2535,7 @@
</attachment>
<attachment name="conditionAttachmentAmericansNotYetAtWarWithAllAndTurn3" attachTo="Americans" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
<option name="conditions" value="conditionAttachmentAmericansNotYetAtWarWithAll"/>
<option name="turns" value="3"/>
<option name="rounds" value="3"/>
</attachment>
<attachment name="conditionAttachment_Americans_May_Declare_War_On_Axis_Early" attachTo="Americans" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
<option name="conditions" value="conditionAttachmentTurn4OrHigher:conditionAttachment_Americans_At_War_With_At_Least_One_Axis:conditionAttachment_Axis_Capture_London_Switch:conditionAttachment_Axis_Land_In_North_America_Switch"/>
Expand Down Expand Up @@ -3571,10 +3571,10 @@
<property name="Kamikaze Suicide Attacks Only Where Battles Are" value="true" editable="false">
<boolean/>
</property>
<property name="Units repair at end of round" value="false" editable="false">
<property name="Units Repair Hits End Turn" value="false" editable="false">
<boolean/>
</property>
<property name="Units repair at beginning of round" value="true" editable="false">
<property name="Units Repair Hits Start Turn" value="true" editable="false">
<boolean/>
</property>
<property name="Two HitPoint Units Require Repair Facilities" value="true" editable="true">
Expand Down
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