Header only library for writing build recipes in C.
The idea is that you should not need anything but a C compiler to build a C project. No make, no cmake, no shell, no cmd, no PowerShell etc. Only C compiler. So with the C compiler you bootstrap your build system and then you use the build system to build everything else.
Try it out right here:
$ cc ./nobuild.c -o nobuild
$ ./nobuild
Explore nobuild.c file and the examples folder to learn more.
I'm not sure if this is even a good idea myself. This is why I'm implementing it. This is a research project. I'm not making any claims about suitability of this approach to any project.
Right now I'm actively using nobuild only in bm. It works quite well for me there.
If you are using cmake with tons of modules to manage and find tons of dependencies you probably don't want to use this tool. nobuild is more like writting shell scripts but in C.
- Extremely portable builds across variety of systems including (but not limited to) Linux, MacOS, Windows, FreeBSD, etc. This is achieved by reducing the amount of dependencies to just a C compiler, which exists pretty much for any platform these days.
- You end up using the same language for developing and building your project. Which may enable some interesting code reusage strategies. The build system can use the code of the project itself directly and the project can use the code of the build system also directly.
- You get to use C more.
- ...
- You need to be comfortable with C and implementing things yourself. As mentioned above this is like writing shell scripts but in C.
- It probably does not make any sense outside of C/C++ projects.
- You get to use C more.
- ...
You know all these BS movements that supposedly remove the root cause of your problems? Things like NoSQL, No-code, Serverless, etc. This is the same logic. I had too many problems with the process of building C projects. So there is nobuild anymore.
Keep in mind that nobuild.h is an stb-style header-only library. That means that just including it does not include the implementations of the functions. You have to #define NOBUILD_IMPLEMENTATION
before the include. See our nobuild.c for an example.
- Copy nobuild.h to your project
- Create
nobuild.c
in your project with the build recipe. See our nobuild.c for an example. - Bootstrap the
nobuild
executable:$ cc nobuild.c -o nobuild
on POSIX systems$ cl.exe nobuild.c
on Windows with MSVC
- Run the build:
$ ./nobuild
If you enable the Go Rebuild Urself™ Technology the nobuild
executable will try to rebootstrap itself every time you modify its source code.