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Update change log for 0.24.0Beta.
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tuomount committed Dec 8, 2023
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- New features and updates -

* Starmap view is drawn only for tiles which are changing. This improves performance on starmap.
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* Obsoleting ship design now stops planets building that even planet view is not viewed.
* Fix NPE from Ambient lights control.

# Open Realm of Stars 0.24.0Beta

- New features and updates -

* Improved AI, Challenging AI selects best choice for next building project.
* Fixed issue where AI estimated wrongly defensive pacts.
* Hide current song when mouse cursor moves over the text.
* Adds icons if fleet has moved, or has moves left or is routed.
* Moving diagonally with no scanner now reveals that sector if sector is blocked.
* Turns are now called star years.
* Switched alternative names for Sporks and Centaurs. Centaurs are now alled Taurus. Sporks are called Sagittarian.
* There is option to make combat faster if wanted. This will affect on animation.
* Button for regular moves in starmap view.
* Tab and Shift+Tab change planet/fleet in starmap view.
* ESC key goes back from active view.
* Diplomacy and combat start sound effects were too loud.
* Different star types affect on what kind of radiation surround planets have.
* UI Scheme is selectable and new grey scheme.
* Realm background story generator and full story is shown when game ends.
* Planet view can now show uncolonized planets. Sorting order is show best planet at top.
* Possibility to hire leader from another realm if in trade alliance.
* Improved leader view.
* Two realms with same type of government get diplomacy bonus.
* News if planets are traded or conquered by another realm.
* Planetary events have now higher chance to happen.
* Precious gems planetary event.
* Added two new probe ship hulls.
* Destroyed planet as a new space anomaly.

- Bugfixes -

* Fixed type casting error when voting.
* Fixed possible race condition with SpotBugs.
* Banned nukes were banned one star year too early.
* Fixed issue where ship could be finished even space port was destroyed in espionage mission.
* Fixed AI war fatigue check when making a peace offer.
* Fixed check when war ends and checking the war fatigue.
* Upgrade ship sound effect is not played if there is not enough credit to upgrade the ship.
* Fixed issue where focus do not change when fleet encounters enemy fleet.
* Fixes issue where allied privateer attacked against ally.


# Open Realm of Stars 0.23.0Beta

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