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Fix typo in Pit Drone sound name
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Resolves #92
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SamVanheer committed Nov 18, 2022
1 parent d615d65 commit 3e4c21a
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1 change: 1 addition & 0 deletions CHANGELOG.md
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Expand Up @@ -13,6 +13,7 @@ Many changes have been made since 2019. All changes made after [[this|https://gi
* Fixed Gonome locking first player on the server when attacking anything [#89](https://github.com/SamVanheer/halflife-op4-updated/issues/89) (Thanks LuckNukeHunter99)
* Fixed Voltigore beam attack not updating beam attachment positions as it moves [#90](https://github.com/SamVanheer/halflife-op4-updated/issues/90) (Thanks LuckNukeHunter99)
* Fixed Baby Voltigore melee distance being twice its intended distance [#91](https://github.com/SamVanheer/halflife-op4-updated/issues/91) (Thanks LuckNukeHunter99)
* Fixed typo in Pit Drone sound name [#92](https://github.com/SamVanheer/halflife-op4-updated/issues/92) (Thanks λλλλλλ)

## Changes in V1.0.0 Beta 010

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2 changes: 1 addition & 1 deletion dlls/pitdrone.cpp
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Expand Up @@ -92,7 +92,7 @@ void CPitdroneSpike::Precache()
{
PRECACHE_MODEL("models/pit_drone_spike.mdl");
PRECACHE_SOUND("weapons/xbow_hitbod1.wav");
PRECACHE_SOUND("weapons/xbox_hit1.wav");
PRECACHE_SOUND("weapons/xbow_hit1.wav");

iSpikeTrail = PRECACHE_MODEL("sprites/spike_trail.spr");
}
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