RPG Game using pygame
Here are some features I am hoping to add soon:
- Rooms (this will be done by creating some functions that create different rooms)
- Eventually a scrolling background so we can travel outside a. I suppose we can also do this using rooms instead of a scrolling background
- Health and Mana
- A fireball sprite, I have the spritesheet I just need to do some MSPaint magic (oh yeah paint!)
- A monster that can attack. a. Probably will just get hurt by the monster running into the player (ala zelda) b. Later will come projectile monsters
- An inventory
- An item class that we can implement to have different types of elements.
I found a great webpage with some code how to handle sprite sheets, which would be a lot easier than snipping them in MSPaint: http://pygame.org/wiki/Spritesheet