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A top down roguelike, where you play as a brave convict trying to escape from a seemingly neverending prison complex.

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ubco-video-game-development-club/PrisonBreakRoguelike

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Prison Break Game!!!

A top down roguelike, where you play as a brave convict trying to escape from a seemingly neverending prison complex.

Title screen gif

Gameplay gif

How to use GitHub with Unity

This is mostly copy-pasted from the Open Project, but it gives a good rundown of how to easily use GitHub with Unity:

  1. Go to the Code tab of the PrisonBreakRoguelike repository.
  2. Click the button on the left-hand side that says "Branch: master" and type in a unique name that describes your changes (this can also just be your name) and press "Create branch: yourname". This creates a separate "branch" of the project on which you can add changes without fear of messing up anything in the actual project. Make sure the button now says "Branch: yourname" before continuing.
  3. If you just want to add files for others to use, click on the Assets folder then navigate to the appropriate subfolder. Once you are in the folder where you want to add your files, press Upload Files and drag your files onto the page.
  4. When all your files are added, scroll down to the "Commit Changes" section and change the first line to a description of your newly added files and choose "Commit directly to the yourname branch". Then press the "Commit Changes" button!
  5. Go to step 10 if you're ready to upload your changes for everyone to access.
  6. If you are changing the Unity project itself, you will want to first download GitHub Desktop. If you've already added the Open Project to your GitHub Desktop, just skip to step 8.
  7. Go into the GitHub Desktop app, and go to File > Clone Repository. You may need to sign in to your GitHub account. Scroll down to ubco-video-game-development-club, select PrisonBreakRoguelike, and press Clone. Make sure the "Current branch" at the top is set to the one you created earlier! You should now have a local version of the project on your computer.
  8. To open up the project in Unity, navigate to the place where you saved the local copy on your computer and go to OpenProject2018 > Assets > Scenes > open Main.unity.
  9. When you've made all your changes to the Unity project, go back to GitHub Desktop and make sure all your changes are listed on the left. If you're done, add a short summary of your changes in the bottom left and press "Commit to temp".
  10. Now that you're ready to upload your changes for everyone to access, go back to the Code tab of the GitHub repository. Make sure you are on your branch, then press "New Pull Request". The only thing you have to do on this next page is add a short title and optional description for all your changes, then press "Create Pull Request". Your changes will then be merged into the main project for others to see.
  11. Congrats, you're all done! It may seem like a lot, but all this helps immensely with keeping the project controlled and organized!

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A top down roguelike, where you play as a brave convict trying to escape from a seemingly neverending prison complex.

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