Wrappers for integer types to enable Blueprint/UPROPERTY/UFUNCTION support in Unreal Engine.
This plugin adds wrappers to expose additional integer types to the reflection system in Unreal Engine 5.3+.
It was created as a workaround while waiting for approval for https://github.com/EpicGames/UnrealEngine/pull/11660
UPROPERTY(BlueprintReadWrite, EditAnywhere)
FUEXTMIntegers_Int8 SmallNumber = 42;
UFUNCTION(BlueprintCallable)
FUEXTMIntegers_Int16 DoSomething(FUEXTMIntegers_UInt64 BigNumber);
FUEXTMIntegers_UInt16 A = 8;
uint16 B = 3;
uint16 C = A + B;
FUEXTMIntegers_UInt16 D = A % B;
int32 E = A;
D += B;
D ^= 4;
Any contribution is welcome and highly valuable:
- Bug Reports: Please report any bugs you might encounter with this plugin. Don't hesitate to report them in the issue section.