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Use seeds for randomization #157

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ultimate opened this issue Mar 6, 2023 · 0 comments
Closed

Use seeds for randomization #157

ultimate opened this issue Mar 6, 2023 · 0 comments

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@ultimate
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ultimate commented Mar 6, 2023

Instead of using a random random instance a seed could be set to control randomization.
Then on every step a new random with the given seed needs to be created (otherwise we would not have the same behavior after save and load).

@ultimate ultimate self-assigned this Mar 6, 2023
@ultimate ultimate added this to the KaroMUSKEL V3.x milestone Mar 6, 2023
ultimate added a commit that referenced this issue Jul 11, 2024
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