Webmud3: third generation of the UNItopia Webmud as open source project.
Webmud3 is a modern MUD (Multi-User Dungeon) client that consists of a NodeJS-based backend and a web-based frontend. This client provides comprehensive support for Telnet and the protocols built on top of it, such as GMCP (Generic Mud Communication Protocol) and MXP (Mud eXtension Protocol), specifically designed for interaction with MUD servers.
Please note: most of these features have been tested against UNItopia. We can not guarantee all features are working with your MUD server.
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Telnet support
Provides a flexible and customizable socket interface that can establish a Telnet connection to any MUD server. Telnet Options are negotiated as necessary.
There is work in progress.
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ANSI support
The received text is displayed with ANSI color codes, providing a colorful and user-friendly representation in the frontend.
There is work in progress.
-
Reconnection
The backend stays connected to the MUD even if the frontend is disconnected. This allows for seemless reconnections from the frontend. Every message received by the backend is cached meanwhile so nothing is lost.
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Mobile Support
The frontend is (and should always be) mobile optimized.
We are currently working on the following features:
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MXP Support
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GMCP Support
Not planned yet
Currently, there is a test deployment available. This deployment can be set for any given branch. To check which branch is currently deployed there, visit Azure Deployments.
There are no official releases just now. Stay tuned.
Follow these steps to set up and run webmud3 locally:
Clone the repository to your local machine using the following command:
git clone https://github.com/unitopia-de/webmud3.git
Navigate to the root directory of the project and install the necessary packages. This command will automatically install all required packages for both the frontend and backend:
npm install
You need to set the following environment variables to configure the backend connection. You can do this either directly in your shell before starting the backend (or the client in completion), or by creating a .env file in the root directory.
Example .env file:
TELNET_HOST=127.0.0.1 # Required | the IP of your MUD
TELNET_PORT=23 # Required | the PORT of your MUD
SOCKET_ROOT=/socket.io # Required | the named socket for
HOST=0.0.0.0 # Optional, defaults to '0.0.0.0' | the IP the backend will listen for
PORT=5000 # Optional, defaults to 5000 | the PORT the backend will listen for
TELNET_TLS=false # Optional, defaults to 'false' | set this to true if you want a secure connection
SOCKET_TIMEOUT=900000 # Optional, defaults to 900000 (15 min) | timeout for any lost frontend<->backend connection
CHARSET=utf8 # Optional, defaults to 'utf8'
Tip
You can also put this file in any compiled directory, like /backend/dist
after you run npm run build
.
Ensure that the frontend is configured to connect to the correct backend. This can be set by editing the backendUrl in the frontend/src/environments/environment.ts file:
export const environment = {
// .. other properties might appear here
backendUrl: "http://localhost:5000", // Set this to your backend's IP or URL
};
Warning
This must be done at compile time. There is (currently) no way to change this setting after compilation!
To build and run both the frontend and backend simultaneously, use the following command in the root directory:
npm run start
This command builds the frontend and integrates it into the backend, which serves the frontend during runtime.
To visit it, open your browser at http://localhost:5000
or to be more precise: http:<HOST>:<PORT>
where HOST and PORT are the repective Options during runtime.
Alternatively, you can build and run them separately:
Build or start the frontend:
cd frontend
npm run build or npm run start
Build or start the backend:
cd backend
npm run build or npm run start
Docker images for easy deployment will follow. Stay tuned.
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
You can either create an issue for whatever problem you have (dont by shy - there are no regulations on how to create such an issue - so feel free to describe your problems).
Or you can fix problems by yourself. Follow these instructions:
Follow the instructions at Setup and make sure you can connect to a MUD. You will have to clone this repository into you own account. We recommend you to check out the "develop" branch for easy integration since this is our default branch.
We recommend you to to create a new branch out of your newly copied "develop" branch of your own repository. Make your changes there.
To speed things up, you should run npm run test
at the root to run every unit test in the repo. This might help you to identify bugs caused by your changes (and only yours hopefully). If you want to integrate your changes to the official repository, your PR will be checked anyways so its better to do it beforehand.
Create a PR targeting unitopia.de/develop if you want to integrate this changes to the official repository. A previously created issue on the unitopia repository might help you to integrate faster and avoid discussions with the staff. Your PR will be checked against automated tests and needs to be approved by one or more official members of unitopia.
This project is licensed under the GPL-3.0 license - see the LICENSE file for details.
Any troubles? Feel free to reach out:
- @mystiker Can help you with any project related questions and meta questions (git or deployments for example).
- @myonara Can help you with anything MUD related (protocols, mudlib, ..).