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release: 0.19.1-exp (#27)
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# 更新内容

|**パッケージ名**|**更新**|**旧バージョン**|**新バージョン**|**変更履歴**|
| :-: | :-: | :-: | :-: | :-: |
|Unity|:white_check_mark:|2020.3.44f1|**Unity 2020.3.46f1**||
|HDRP||10.10.1||[変更](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/changelog/CHANGELOG.html) |
|URP||10.10.1||[変更](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@10.10/changelog/CHANGELOG.html)|
|Cinemachine||2.8.9||[変更](https://docs.unity3d.com/Packages/com.unity.cinemachine@2.8/changelog/CHANGELOG.html)|
|Timeline||1.5.7||[変更](https://docs.unity3d.com/Packages/com.unity.timeline@1.5/changelog/CHANGELOG.html)|
|Recorder||3.0.3||[変更](https://docs.unity3d.com/Packages/com.unity.recorder@3.0/changelog/CHANGELOG.html)|
|ToonShader|:white_check_mark:|0.8.5-preview|**0.9.1-preview**|[変更](https://docs.unity3d.com/Packages/com.unity.toonshader@0.8/changelog/CHANGELOG.html)|
|SelectionGroup|:white_check_mark:|0.8.1-preview|**0.9.1-preview**|[変更](https://docs.unity3d.com/Packages/com.unity.selection-groups@0.8/changelog/CHANGELOG.html)|
|MaterialSwitch|:white_check_mark:|0.8.2-preview|**0.9.1-preview**|[変更](https://docs.unity3d.com/Packages/com.unity.material-switch@0.8/changelog/CHANGELOG.html)|
|MeshSync||0.17.1-preview||[変更](https://docs.unity3d.com/Packages/com.unity.meshsync@0.17/changelog/CHANGELOG.html)|
|Streaming Image Sequence|:white_check_mark:|0.16.1-preview|**0.17.2-preview**|[変更](https://docs.unity3d.com/Packages/com.unity.streaming-image-sequence@0.16/changelog/CHANGELOG.html)|
|VisualCompositor|:white_check_mark:|0.27.1-preview|**0.28.1-preview**|[変更](https://docs.unity3d.com/Packages/com.unity.visual-compositor@0.27/changelog/CHANGELOG.html)|
|Storyboard||0.7.1-preview|||


## **ハイライト**


### **VisualCompositor**

* **[New]** Stable Diffusion Web UI と連携できる Stable Diffusion Txt2Img と Img2Img ノードを追加しました。

https://user-images.githubusercontent.com/71803280/229971027-f1add79f-ef74-4d36-886d-3be4eb3028e5.mp4


* **[New]** Timeline に対応した Outline ノードを追加しました。

![outline-node](https://user-images.githubusercontent.com/71803280/229971358-b0a04da2-74d3-4a20-8c49-2c4886369697.png)

* **[New]** Timeline に対応した Glow ノードを追加しました。

![](https://user-images.githubusercontent.com/71803280/229971476-cdecc156-e80f-4aab-abfe-cb886c3a07e0.png)

* **[New]** HDRP および URP に FinalOutput ノードを対応しました。



### **ToonShader**

* **[New]** Unity 2022.2 以降の URP Forward+ に対応しました。

![toon-shader-forward-plus](https://user-images.githubusercontent.com/71803280/229984087-707a80fb-21a7-49bb-bd78-93ee5a319547.png)


### **MaterialSwitch**

* **[New]** Timeline 上で SpriteRenderer の Sprite をオバーライドできる SpriteSwitchClip を追加しました。

![image](https://user-images.githubusercontent.com/71803280/229985256-ae175850-e72a-4961-beec-8aa3096092bc.png)

---

# Updates

|**Package**|**Update Status**|**Previous Version**|**New Version**|**Update History**|
| :-: | :-: | :-: | :-: | :-: |
|Unity|:white_check_mark:|2020.3.44f1|**Unity 2020.3.46f1**||
|HDRP||10.10.1||[Changes](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/changelog/CHANGELOG.html) |
|URP||10.10.1||[Changes](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@10.10/changelog/CHANGELOG.html)|
|Cinemachine||2.8.9||[Changes](https://docs.unity3d.com/Packages/com.unity.cinemachine@2.8/changelog/CHANGELOG.html)|
|Timeline||1.5.7||[Changes](https://docs.unity3d.com/Packages/com.unity.timeline@1.5/changelog/CHANGELOG.html)|
|Recorder||3.0.3||[Changes](https://docs.unity3d.com/Packages/com.unity.recorder@3.0/changelog/CHANGELOG.html)|
|ToonShader|:white_check_mark:|0.8.5-preview|**0.9.1-preview**|[Changes](https://docs.unity3d.com/Packages/com.unity.toonshader@0.8/changelog/CHANGELOG.html)|
|SelectionGroup|:white_check_mark:|0.8.1-preview|**0.9.1-preview**|[Changes](https://docs.unity3d.com/Packages/com.unity.selection-groups@0.8/changelog/CHANGELOG.html)|
|MaterialSwitch|:white_check_mark:|0.8.2-preview|**0.9.1-preview**|[Changes](https://docs.unity3d.com/Packages/com.unity.material-switch@0.8/changelog/CHANGELOG.html)|
|MeshSync||0.17.1-preview||[Changes](https://docs.unity3d.com/Packages/com.unity.meshsync@0.17/changelog/CHANGELOG.html)|
|Streaming Image Sequence|:white_check_mark:|0.16.1-preview|**0.17.2-preview**|[Changes](https://docs.unity3d.com/Packages/com.unity.streaming-image-sequence@0.16/changelog/CHANGELOG.html)|
|VisualCompositor|:white_check_mark:|0.27.1-preview|**0.28.1-preview**|[Changes](https://docs.unity3d.com/Packages/com.unity.visual-compositor@0.27/changelog/CHANGELOG.html)|
|Storyboard||0.7.1-preview|||

## **Highlights**

### **VisualCompositor**

* **[New]** Added Stable Diffusion Txt2Img and Img2Img nodes that work together with Stable Diffusion Web UI.

https://user-images.githubusercontent.com/71803280/229971027-f1add79f-ef74-4d36-886d-3be4eb3028e5.mp4


* **[New]** Added Outline Node with Timeline support.

![outline-node](https://user-images.githubusercontent.com/71803280/229971358-b0a04da2-74d3-4a20-8c49-2c4886369697.png)

* **[New]** Added Glow Node with Timeline Support。

![](https://user-images.githubusercontent.com/71803280/229971476-cdecc156-e80f-4aab-abfe-cb886c3a07e0.png)

* **[New]** Added support for Final Output Node in HDRP and URP.


### **ToonShader**

* **[New]** Added support for URP Forward+ in Unity 2022.2 or later.

![toon-shader-forward-plus](https://user-images.githubusercontent.com/71803280/229984087-707a80fb-21a7-49bb-bd78-93ee5a319547.png)


### **MaterialSwitch**

* **[New]** Added SpriteSwitchClip to override the sprites of SpriteRenderer in the Timeline window.

![image](https://user-images.githubusercontent.com/71803280/229985256-ae175850-e72a-4961-beec-8aa3096092bc.png)


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