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Releases: unity3d-jp/UnityChanToonShaderVer2_Project

UTS/Universal 2.5.1

11 Jul 04:32
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Fixed.

  • Made the shader compatible with Unity 2022.2.
  • Applied Outline Blending fix in Unity-Chan Toon Shader 2.0.9.

UTS2/Legacy(Built-in) v2.0.9

29 Jun 03:56
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  • リリース環境を、Unity 2019.4.31f1に変更。Unity 2020.3.x LTSでの動作確認。
  • シングルパスインスタンシング レンダリング(ステレオインスタンシングとも呼ばれます)に対応。サポートするプラットフォームは、Unity マニュアルを参照してください。
  • 本リリースより、おまけのUTS2イメージエフェクトUnityPackageはサポート外として削除しました。
  • リアルタイムディレクショナルライトがない環境での、拡張アウトラインオブジェクトの環境ライティングへの馴染ませ具合を向上しました。

  • Changed release environment to Unity 2019.4.31f1, tested with Unity 2020.3.x LTS.
  • Single Pass Instanced rendering (also known as Stereo Instancing), support. See Unity Manual for supported platforms.
  • Note that the UnityPackages for UTS2 extra image effects has been removed as unsupported from this release.
  • Improved blending of extended outline objects with environmental lighting in environments without real-time directional lighting.

Unitypackage (Shader Only)
Zipped project

NOTE: This is a community release to support the system update planned for VRChat in the near future.
本リリースは、VRChatで近い内に予定されているシステムアップデートに対応するための、コミュニティリリースです。

UTS/Universal 2.5.0

17 Feb 05:43
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Added.

  • Versions later than URP 10.0.x require the DepthNormals pass. (Thanks to riina)

UTS/Universal 2.4.0

20 Jan 11:49
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Fixed:

  • UTS materials don't receive shadows when using newer than Unity 2021.1.
  • AutoRenderQueue is canceled when material inspector is unfocused.

UTS/Universal 2.3.0

17 Oct 03:49
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Fixed

  • Compatibility with SRP Batcher.
  • Outline pass is not compatible with VR when Single Pass Instanced rendering is chosen. Thanks to tangx246.
  • Removed some warnings.

UTS/Legacy(Built-in) 2.0.8

13 Sep 13:10
0f2e012
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  • Release v.2.0.8 for Legacy (Built-in) pipeline / Bug fix for Issue #82: Fixed a bug that caused the brightness of the outline to change unexpectedly in some VRChat worlds. (#91)
  • ビルトインパイプライン向け UTS v.2.0.8 のリリースバージョン / VRChatの一部のワールドにおいて、アウトラインの輝度がちらつくことがある現象に対しての修正を行っています。機能的にはUTS v.2.0.7.5と同じです。
  • UTS(UnityChanToonShader)シリーズの後継バージョンは、UnityToonShaderです。SRP向けのUTSに関しては、最新情報は以下のリポジトリも参照してください。https://github.com/Unity-Technologies/com.unity.toonshader
  • The successor version of the UTS (UnityChanToonShader) series is UnityToonShader; for the latest information on UTS for SRP, please refer to the following repository, too: https://github.com/Unity-Technologies/com.unity.toonshader

UTS/Universal 2.2.3

09 May 23:56
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  • A compile error on Unity 2020.2 when ShadingGradeMap is selected.
  • Made the shaders compatible with 2021,1, 2021.2.

UTS/Universal 2.2.2

22 Feb 04:46
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Universal toon shader for Universal RP release 2.2.2

Fixed: A compile error on Unity 2020.2 and Universal RP 10.x when shaders in materials are changed from Universal/lit to Universal/Toon

UTS/Universal 2.2.1

15 Feb 03:24
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Universal toon shader for Universal RP release 2.2.1

Fixed: A compile error on Unity 2020.2 and Universal RP 10.x.

0.0.3-preview

10 Feb 06:30
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0.0.3-preview Pre-release
Pre-release
  • Legacy codes comments are replaced to English.
  • Legacy samples are upgraded to use PPS V2.
  • Legacy materials to HDRP converter prototype is included.