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PredatorAndPreySimulation

Simulating Evolution of Predator and Prey using Genetic Algorithms

TODO

  1. Create Creature class
  2. Create Predator, Prey from Creatures
  3. Create Food class
  4. Add generation of Food supply to Simulator
  5. Generate Predator population in Simulator
  6. Generate Prey population in Simulator
  7. Add movement functions to Predator
  8. Add movement functions to Prey
  9. Detecttion of Prey/Predator/Food
  10. Choosing a direction in accordance to the detection
  11. Attraction to Prey/Preadtor/Food
  12. Choosing a direction in accordance to the attraction measures
  13. Apply net force on an entity
  14. Genetic Algorithm for breeding
  15. A net result for all weights and biases used for net force
  16. Conculsive report
  17. Graph data

Bonus :

  1. Addition of Water Bodies
  2. Adding Hiding spots
  3. Control Panel for various optional features such as enabling/disabling field of view
  4. Cross species effects (ones attraction effects the other)

Branches :

  1. Main
  2. Submission
  3. Results and End Conclusion