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The main fix here is that on my Mac Studio, vibrationActuator is null, not undefined. So using the type accessor against that variable causes an exception. Simple fix to check for both. I also just submitted a similar fix to the related xbox-xcloud-player repo.
Also fixes a typo in phrasing. "active it" to "activate it".
Rest is cosmetic multiline formatting cleanup and cleanup of some variables that are reused over and over again.