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Map/Tile/Level editor for the board game Forbidden Island. Running live at SunkenAtlas.com

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Sunken Atlas - the Forbidden Island layout editor

See the project running live at SunkenAtlas.com.

Get the code on github.

A side project by Howard Yeend, an iteration of a previous side project of mine.

Running development server

npm run dev

Deploying

Typically, next.js apps required a node-capable host. Sunken Atlas uses static export in order to use basic LAMP virtual hosting.

To ensure dynamic routing works, we use a custom .htaccess which redirects requests to the correct files. This exists in the repository under /public, and will get automatically moved into /out when you export the app:

npm run build

To deploy, simply upload everything in /out to the host root. You will need to clear the browser cache.

Boilerplate next.js readme

This is a Next.js project bootstrapped with create-next-app.

Getting Started

First, run the development server:

npm run dev
# or
yarn dev
# or
pnpm dev

Open http://localhost:3000 with your browser to see the result.

You can start editing the page by modifying app/page.js. The page auto-updates as you edit the file.

This project uses next/font to automatically optimize and load Inter, a custom Google Font.

Learn More

To learn more about Next.js, take a look at the following resources:

You can check out the Next.js GitHub repository - your feedback and contributions are welcome!

Deploy on Vercel

The easiest way to deploy your Next.js app is to use the Vercel Platform from the creators of Next.js.

Check out our Next.js deployment documentation for more details.

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Map/Tile/Level editor for the board game Forbidden Island. Running live at SunkenAtlas.com

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