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Hi all, I've been reading the FMOD Studio documentation about "Dialogue and Localization" using Audio Tables, Programmer Instruments and callbacks. I've set up in FMOD studio the bank correctly (I believe) with the Audio Table but I'm not understanding how to actually define the Programmer Instrument callback inside Godot. I got from this addon official documentation that I would need to use the Low level api but I'm not really getting how... I think the official documentation of this addon could greatly benefit from an example on how to hook the callback to the Programmer Instrument to set an audio file from the Audio Table. Update:
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Good news! The developers have added the documentation about Programmers Callback: |
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Good news! The developers have added the documentation about Programmers Callback: