Skip to content

Question: How to access wiimote input data [DSU Client] to make another script #14

Closed Answered by v1993
martinprad0 asked this question in Q&A
Discussion options

You must be logged in to vote

I'd recommend looking into using xwiimote library directly instead of relying on this project as middleware:

  • linuxmotehook2 does not expose wiimote's IR pointer if that's what you want to use - only motion/buttons.
  • xwiimote library is likely quite a bit easier to use than DSU protocol. Neither is (reasonably) usable from bash, though - which is just a poor fit for this task overall.
  • To elaborate on the previous point - xwiimote provides an interface that's purposefully easy to use; with DSU protocol you'll have to encode and parse binary packets yourself.

I'd suggest either using C/C++ interface directly, using this project's Vala bindings, or Lua bindings I wrote a while ago (plus prob…

Replies: 2 comments 3 replies

Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
3 replies
@martinprad0
Comment options

@v1993
Comment options

@v1993
Comment options

Answer selected by v1993
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants
Converted from issue

This discussion was converted from issue #13 on June 24, 2023 04:30.